Fawzi Mesmar stands as an acclaimed creative director, seasoned game designer, public speaker, and published author, boasting nearly 20 years of experience in game design and development across the Middle East, New Zealand, Japan, and Europe.
Throughout his career, Fawzi has held diverse roles in esteemed companies such as Gameloft, EA, Activision Blizzard, and Atlus. Notably, he served as the Head of Design at DICE, renowned for its development of the iconic “Battlefield” and “Mirror's Edge” series, before transitioning to Ubisoft.
Mesmar's contributions to the gaming industry are vast, having played a pivotal role in the creation of over 20 acclaimed titles, including Candy Crush, Persona, Star Wars: Battlefront, and Mario + Rabbids. As an author, he penned the groundbreaking book “Al-Khallab on the Art of Game Design,” the first of its kind in Arabic, delving into the intricacies of game design. Additionally, he serves as a columnist for Pocket Gamer Middle East magazine and maintains several insightful blogs dedicated to game design and industry insights.
Fawzi holds a Bachelor’s Degree in Computer Science from the University of Jordan and a Master’s Degree in Business Administration from Durham University Business School. Furthermore, he possesses multiple accredited training certificates, further solidifying his expertise in the realm of game design.